That did it. I guess I must have been overwriting it somewhere, but I don't
know where I could have been doing it because it printed the correct value in
my fprintf(). Oh well, I guess I'll file this one for later.
Thanks all.
Glen
On Wednesday 20 June 2001 08:21, you wrote:
> You should be using a strcpy(or strncpy ) here.. otherwise you set your
> PORT string to point to someplace in your line string.. which I'm assuming
> is a local variable and will probably get overwritten when doing function
> calls.. try a
>
> just be sure that before this you have called
>
> comm_settings.PORT = malloc(sizeof(char),SIZE);
>
> somewhere before you decide to use PORT
>
> and free(comm_settings.PORT) somewhere when you are done.
>
>
> strncpy(comm_settings.PORT,++equal_ptr,SIZE);
> where SIZE is max size of comm_settings.PORT minus one.. then set the last
> char to null to make sure you are null terminated..
>
> On Tue, 19 Jun 2001, Glen wrote:
> > In another function, parse_comm_config():
> >
> > <snip>
> > if(strstr(line, "PORT")){
> > equal_ptr = strchr(line, '=');
> > comm_settings.PORT = ++equal_ptr;
> > comm_settings.PORT[strlen(comm_settings.PORT)-1] = '\0';
> > equal_ptr = NULL;
> > continue;
> > }
> > <snip>
> >
> > line[] is a char * to a line of text read in from a config file with
> > fgets(). It's read in just fine here, as shown when I print it with
> > fprintf() from the calling function after this one returns. The char
> > *equal_ptr is nullified after each line is parsed for safety's sake (i.e.
> > I did a stupid oops later on in the code with this).
> >
> > Glen
> >
> > On Tuesday 19 June 2001 21:45, you wrote:
> > > where and how do you set the PORT character pointer?
> > >
> > > Ed.
> > >
> > > Glen wrote:
> > > > Dear list,
> > > >
> > > > I have been having trouble with something very odd. Here is
> > > > my global struct:
> > > >
> > > > struct{
> > > > int BAUD;
> > > > int PARITY;
> > > > int DATA;
> > > > int STOP;
> > > > int FLOW;
> > > > int FLAGS;
> > > > char *PORT;
> > > > }comm_settings;
> > > >
> > > > When I call a certain function, the char * variable in the struct
> > > > gets killed. Observe:
> >
> > <snip>
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